Play horse racing with audio input. Stomp your feet like dancing joropo or tap with your fingers to move your horse. This game uses audio input to control your horse, making it a more immersive and engaging experience.
Audio-Powered Horse Racing: A Unique and Immersive Experience
š Step into the World of Thrilling Equine Races with HorsePower: Gallop Sonata! šš¶
š® Are you ready to experience the pulse-pounding excitement of horse racing like never before? Introducing "HorsePower: Gallop Sonata", a revolutionary game that brings together the elegance of equestrian competitions and the cutting-edge power of audio-controlled gameplay. šµš
š Embark on a Journey of Innovation: Have you ever dreamed of controlling the fate of a racehorse with the rhythm of your voice? Our creative journey began with the desire to break the boundaries of traditional gaming. Inspired by the grace and intensity of horse racing, we ventured into uncharted territory to create a game that responds to the power of sound. š
š§ Unleashing the Magic of Algorithms: After traversing a sea of ideas, we discovered the ultimate concept that would become HorsePower: Gallop Sonata. Our quest led us to the realm of cutting-edge algorithms, specifically designed for percussive audio detection, we harnessed the very essence of sound to fuel the race. šļøš
š The Symphony of Gameplay: Prepare to be awestruck by the ingenious mechanics that shape the heart of our game. As you raise your steps, your majestic stallion gallops ahead, carried by the crescendo of your sound. Silence, on the other hand, commands the horse to gracefully pause its march. It's not just a game; it's a symphony of audio control that places you at the reins of victory! š»š
š Mastering the Strategy: Every stride, every note, every second counts in the race to glory. As you immerse yourself in the pursuit of victory, remember that strategy is your ultimate ally. Feel the exhilaration as your horse gains momentum with each tap you do, and savor the sweet taste of triumph as your opponent's speed falters in the face of your audio-powered dominance. šļøš
š Parallax Marvel: Immersive Visuals: Behold the breathtaking parallax background that creates an illusion of dynamic movement! While your noble steed stays fixed on the screen, the world around you evolves, transporting you to a realm of racing grandeur. š
ā±ļø Beyond Distance, It's Time That Matters: HorsePower: Gallop Sonata transcends conventional races. Your victory isn't measured in mere distance; it's etched in the annals of time. Feel the rush as you compete not just against opponents, but against the ticking clock itself, adding an extra layer of intensity to your quest for supremacy. āš°ļø
š Join the Symphony of Champions! š Don your virtual jockey cap, embrace the power of your body, and gallop towards greatness in HorsePower: Gallop Sonata.Immerse yourself in a realm where audio control meets equestrian excellence, and where every soundwave propels you closer to the winner's circle. šļøš¤
š Experience the Future of Gaming ā Play HorsePower: Gallop Sonata Now! š
Making-of
This game is inspired by horse racing competitions. I wanted to do a game controlled by audio input, after ramble through various ideas, I arrived at this one. I started researching algorithms for percussion detection and I found some based on machine learning. I decided to start with a simple strategy, when the volume of the sound exceeds a threshold the horse walk, when there is silence the horse stop his march. The algorithm for the opponent is as follows: the more you run faster the rival is slower, and vice versa. There is a parallax background to get the sensation of movement though the player's horse do not move in the screen. The race seems to be based on a distance but it is based on the time elapsed.
Here is an image of the game project:

The player's horse and the background were drawn by hand with pencil and paper to give to the game a distinctive style, the player's horse was cutted with GIMP to isolate the silhouette. The other horse is a vector graphic drawed with Inkscape.
Tools
- Godot Engine
- GDScript
- Inkscape
- GIMP
Source code
The source code of the game is available at: GitHub.
The game project is completely free and open source under the MIT license.
2023-08-26

